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- FITini
-
- // This is the Natural Gas Tower data file
-
- [ObjectClass]
- l ObjectTypeNum = 18
-
- [ObjectType]
- st Name = "natgas" // Text string giving a descriptive name (only 8 chars long!!)
- l Type = 0x7
- l Appearance = 0x02000254
- l Duration = -1 // Lasts forever = -1
- l MaxDamage = 25 // Number of damage points before BOOM!
- l ExplosionObject = 703 // Object Class Number of explosion for Mech
- l DestroyedObject = 0 // Object Class Number of Destroyed shape for Mech
- f ExtentRadius = 5 // Extent Radius in Meters
-
- [TreeData]
- l BuildingName = 590
- b BlocksLineOfFire = t
- ul DmgLevel = 13
- ul BlownEffectId = 727
- l SetImpassable = 1
- // l XImpasse = 3
- // l YImpasse = 3
- l LowTemplate = 0x18000000
- l HighTemplate = 0x00000018
- f ExplosionDamage = 25.0 //When the building dies, it does this much damage
- f ExplosionRadius = 125.0 //in this radius. Radius is World Units.
- f TimeToBurnDamage = 0.5 //Ok. This means that at 30 points of damage, the building bursts
- f BurnDamagePerTime = 5.0 //info flame. Each half second its on fire, the building takes
- f DamageLvlForBurn = 1.0
-
- FITend
-